Alexandre R.J. François
Software engineer and researcher working at the intersection of interactive systems, audio, music computing, computer vision, and graphics.
- Hands-on leader, problem solver, educator, and mentor
- Interested in the design, analysis, and implementation of interactive software systems
- Experienced in audio and video computing, music computing, computer vision, and computer graphics
Academia Research Publications Presentations Events Teaching
A low latency, low memory footprint, and low computational cost algorithm to evaluate perceptually relevant spectral information from audio and other signals.
I presented my paper “Real-Time, Low-Latency, High Resolution Audio Spectral Analysis: Phase Matters” at the 2026 International Computer Music Conference (ICMC) on May 14 2026. This is building on the work that received the Best Paper Award at last year’s ICMC, where I introduced the Resonate model. Watch a demo video on YouTube!
I gave a talk titled “Real-time, low latency and high temporal resolution spectrograms” on the implementation of Resonate and Resonate-based spectrograms at the Audio Developer Conference (ADC25), Bristol, November 10-12. Watch on YouTube!
Published Apps
Experiment with digital resonators.
Experience a visual representation of tonal patterns in music as it is being performed.
Simply manage lists of prioritized items.
Soothe Your Screen Time. Mindful vibes. Cat included.
Breathe. You're in control.
Open Source Projects
Digital oscillator models for signal synthesis and analysis, suitable for real-time audio processing.
A reference implementation of the Resonate algorithm in C++ for Python.
A SwiftUI wheel control with multiple speeds.
Posts
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Designing Purr: A Tactile Escape from Sensory Overload
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MuSA_RT 3.1
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A More Efficient Digital Resonator
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Resonator Banks
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Digital Resonator (II)
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Digital Resonator
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Thoughts on MuSA_RT 2.0
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MuSA_RT 2.0
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Priorities App 2.0
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Priorities App
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