Alexandre R.J. François

Software engineer and researcher working at the intersection of interactive systems, audio, music computing, computer vision, and graphics.

  • Hands-on leader, problem solver, educator, and mentor
  • Interested in the design, analysis, and implementation of interactive software systems
  • Experienced in audio and video computing, music computing, computer vision, and computer graphics
Resonate

Resonate

A low latency, low memory footprint, and low computational cost algorithm to evaluate perceptually relevant spectral information from audio and other signals.

I presented my paper “Real-Time, Low-Latency, High Resolution Audio Spectral Analysis: Phase Matters” at the 2026 International Computer Music Conference (ICMC) on May 14 2026. This is building on the work that received the Best Paper Award at last year’s ICMC, where I introduced the Resonate model. Watch a demo video on YouTube!

I gave a talk titled “Real-time, low latency and high temporal resolution spectrograms” on the implementation of Resonate and Resonate-based spectrograms at the Audio Developer Conference (ADC25), Bristol, November 10-12. Watch on YouTube!

Published Apps

Oscillators

Experiment with digital resonators.

MuSA_RT

Experience a visual representation of tonal patterns in music as it is being performed.

Priorities

Simply manage lists of prioritized items.

Purr

Soothe Your Screen Time. Mindful vibes. Cat included.

BreathWheel

Breathe. You're in control.

Open Source Projects

Oscillators

Digital oscillator models for signal synthesis and analysis, suitable for real-time audio processing.

noFFT

A reference implementation of the Resonate algorithm in C++ for Python.

WheelControl

A SwiftUI wheel control with multiple speeds.

Posts

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